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ETWSK – Anti spawn kill script 
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Private 1st Class
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Joined: Thu Oct 30, 2008 1:33 am
Posts: 331
Location: Sweden
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Thats what I tried to say, if you take HW-damage (or is it just killed :?) inside the spawn (burn, splash, whatever) they get punished.

(Im not 100% sure its this way tho, so dont blame me if its wrong! ^^)


Thu Sep 17, 2009 7:06 pm
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Major
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Joined: Thu Oct 30, 2008 1:04 am
Posts: 1246
Location: Germany
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[TBAR] Flash wrote:
god thx,
always the discussion ingame if it was spawnkill or not.
i hope if a panzer is fired in goldrush at the axis spawnexitsteps
and you die inside your spawn because of the explosionaerea,
that will be punished too?
Bodin is right! It will eb punished as it counts where you die.

To check the protected areas try: /etwsk_pos

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Thu Sep 17, 2009 7:24 pm
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Captain
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Joined: Thu Oct 30, 2008 6:32 pm
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protection area in battery need to be fixed.
spawnkill (with pf) currently possible far behind mg at left allies beach spawn!

for the record: cause u didnt get punished by the anti-sk-script this doesnt mean it wasnt a spawnkill!
its still up to the minding admin to say if it is or not!
the script still needs further improving, also most of the custom-maps arent protected yet.

so plz keep watching for your own and dont spawnkill!

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Sat Sep 19, 2009 2:07 pm
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Lieutnant
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Joined: Fri Nov 07, 2008 6:15 pm
Posts: 951
Location: Belgium
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Spawnkill fault @ Snatch.
The spawn @ cp is protective before u can spawn there (after the truck has past the gate).
Also I think people have complainted because it's too big, the area @ health and ammo (next to the spawn where I'm talking about) is protected too, which is a bit too large.

Ps: Not sure if I should use this tread or suggestion tread @ hirnschlag.


Mon Aug 09, 2010 11:14 pm
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Captain
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Joined: Tue Nov 11, 2008 7:17 pm
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Location: Germany
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I checked the script for it. This spawn is not defined, so it should not be protected. I will take a look into it later.
ty Kisses

edit: the problem should be fixed

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Tue Aug 10, 2010 11:15 am
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Joined: Wed Apr 21, 2010 8:41 pm
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Will there be more maps that have this script made by you.??

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Tue Sep 14, 2010 1:15 pm
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Joined: Thu Oct 30, 2008 4:23 pm
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Location: Fiji
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MoAZeR wrote:
Will there be more maps that have this script made by you.??

the script i not coded by us, but yes i assume, that in the future more and more custom maps get this protection (ofc that takes some time as there are so many customs maps on schlag). All maps who are running on los and tot which are running on schlag too should already be protected.

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Tue Sep 14, 2010 2:30 pm
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Tot and Tos have great servers. :)

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Tue Sep 14, 2010 5:57 pm
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We need this or a similiar script for nq!

Is there a chance to creat one?

If yes are here hirntot member with scripting skills?

And is spawnkill = kill or kill with HW?
Does this script prevent spawncamping?


Thu Feb 24, 2011 6:54 pm
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Joined: Tue Nov 11, 2008 7:17 pm
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Kwin wrote:
We need this or a similiar script for nq!

Is there a chance to creat one?

If yes are here hirntot member with scripting skills?

And is spawnkill = kill or kill with HW?
Does this script prevent spawncamping?


We use it already for quit some time!? Not all custom maps are protected but many are.

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Thu Feb 24, 2011 7:38 pm
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